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Dissertation Project

An environment accompanied to my dissertation titled: 'Modularity in Video Game Environments'

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About the Project

The project was made to accompany the data I had collected through literature and questionnaire regarding the modular workflow. All walls, floors and ceiling segments were made modularly. Along with this, each segments was also textured using two different trim sheets. 

Assets and props in the environment were modelled modularly by UV mapping each element that was being reused, beforehand and using them on other assets.

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